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0 Comments- Add comment Written on 18-Feb-2010 by cristian.saracco__118__.jpg)
One of the deepest changes during this century has been that we have moved from a world split in real and virtual to one that could be described as offline and online... but always real. Now, there is little room for the virtual!
The effect of this new way of understanding our context has produced (also) a modification in our behaviors. In the online real world, the key is not longer to posses, but to allow that things flow. The new leader is not longer the one who has, it's the one who becomes a master managing the flows... (Uoooppsss... I hope you understand this).
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Finally, it's relevant to recognize that after the homo-sapiens it came the homo-economicus... That's what we are!... The homo-economicus is a special kind of bipolar individuos who is willing to belong and participate in a community (off & online) and, at the same time, feel unique and different to the rest of the tribe... Like my friend Dr. Jekyll.
Right now, almost 2 billion people are 'on', and for sure, almost all the young people are and enjoy their online lifes. And, BTW, the social events are generating more traffic/activity than the porn-sites.
For all of them, being actors or spectators, there isn't a clear boundary between what it's on and what it's offline. For them, everything is real. Period.
In the online world (as well as in the offline) we can find:
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This trend will evolve. Actually, it's evolving. Each second, there are more people online, however, this situation doesn't imply that there are neither more nor better conversations. Also, it is important to split the ones who are participating as actors in hubs & spokes of ideas.
So, as people are living in a real world, the meaning of this trend is that we are looking for the same kind of 'functionalities' in both online as well as offline experiences.
Brand experiences have to evolve by observation and anticipation. We, as people, have short scope radars, so, if brands are not close to us offering a dialogue in our 'real' world, they would be out of range.
Experiences will need to understand a new way of living, making thinks simple and forgetting the old paradigms of virtual and real world... It's only real, off and online... but real!
Some brands already understood this shift and have begun to walk a new path:
Thoughts, comments... Want to talk?
4 Comments- Add comment Written on 12-Feb-2010 by cristian.saracco
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During the last years, we have segmented and studied different tribes. Actually, we have arrived to "almost one member tribes"...
The real issue, behind the scene, is that thinking of this situation we have converted our gray matter in a sort of mashed potato. We have thought a lot... Gray puree!
And some results are as great as interesting... Probably the most important event is that our lifes are becoming disrupted... and so our innovation processes.
Disruptive innovation is not to invent the square wheel, because it would be useless... It's to come with new categories of products/services that are answering a real need (although that this could be a philosophical discussion, I'm assuming that needs exist adn are not created).
Hence, our disruptive lifes should be followed and anticipated (both at the same time) by disruptive innovation.
Disruptive innovation is part of a conversation between people who belong to a tribe and companies that love to give something relevant to that people.
During the last years we have saw companies giving especific answers to:
Also, we have seen that due to the conversation, products and services are becoming the result of a co-design between people of each system (company + providers + clients + customers + strategic partners + ...). As a result of this we envisage three main drivers for innovation disruption:
We are disruptives, innovation is disruptive... so, your brand experience should be also disruptive... Don't be afraid, people will thank you!
A great number of brand experiences are changing and innovating. New categories are emerging and giving answers to especific tribes. Some examples:
In a continous timeline, we are jumping as kids ;)
2 Comments- Add comment Written on 09-Feb-2010 by cristian.saraccoThere are several sites talking about 'phantasy'. Perhaps, the most valuable synthesis about this trend could be found in TrendWatching and The Cool Hunter.
Phantasy is based in two movements that are happening at the same time:
The observed result is that when people, companies, institution find themselves in a middle of a discussion, they use to answer in a traditional way that could be consider unreal... a 'phantasy'... I know that I'm only showing one of the effects!
The real issue of this unreal situation is that people, giving their opinions, feel comfortable and enjoy this new power that they have obtained. There are no filters and/or obstacles from old institutions and corporations.
Brands need to evolve and their experiences have to be part of the people live experience. To do this, it's simple (which doesn't mean easy). We are talking about:
Brand extensions will not be as we saw before. They will be as people want them to be... as a brand that gives something to improve their day-to-day experience.
Also, and this could be considered as ideological, what is false, must be done well... Seriously now, what I'm trying to say is that the story, the product, the promise should be good...
Examples to make this point clear (to see them, click on the images):
8 Comments- Add comment Written on 03-Feb-2010 by cristian.saracco__208__.jpg)
Generosity [The Generation G] could be consider a trend in people as well as in companies. This trend probably is based on the tiredness we have regarding greed and its effects on economy.
Generosity emerges as a trend jointly with this online culture that we are experiencing and from the one we are learning.
In this new environment, companies will need to re-focus themselves, from paying attention to their belly buttons, to sharing passion and receiving recognition.
Also, consider that young people do not differentiate offline from online, and online culture is based on generosity. Companies should learn this from people. It's not a 'nice to have?, it's a must be...
As it was said by Reinier Evers of Trendwatching, "generosity is more about context and timing than out-of-the-blue insights".
Brands will begin to play their game if companies (and marketers) understand that the one-way advertising is over. Brands are not to sell, they are to assist people in relevant ways...And people will buy...because of authenticity, functionallity, exclusivity... because they are able to talk, to dialogue with the brands. Is your brand ready for this challenge?
Brands will become the key to stay relevant to people who live in this collaborative culture. And for God sake, this goes beyond social responsibility or eco-care departments. It's a change in the ways that the companies use to interact... It's not a process, it's a holistic understanding of relations.
Your thoughts, as always, are welcome!